The playful game and the didactic software as a pedagogical strategy to improve the reading-writing processes, related to the confusion of the letters B, b and D, d, in students of the second grade of the John F. Kennedy school, Zarzal Municipality

Marlen Johanna Marín Castillo

Universidad de Cartagena

Introduction: The game and the didactic software Jclic is a pedagogical and didactic strategy whose main objective is to improve the reading-writing processes related to the confusion of the letters b and d in the students of the second grade of elementary. Difficulty that can be defined as a dyslexic language learning problem. The proposal was worked through playful-pedagogical workshops through Jclic educational software, basically designed for students using a participatory and qualitative methodology using the methodological approach of participatory action research (PAR).  Resulted: It is an innovative strategy, with a great positive impact since, through practice, students minimize their difficulty, while interacting with ICT through the educational software Jclic; the teacher becomes a counselor and the student is the protagonist of his own learning, being more meaningful to him.

 

Keywords: pedagogical strategy, playfulness, Jclic software, laterality, confusion of letters b and d
Published
2022-04-18
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https://plu.mx/plum/a/?doi=10.16925/2382-4921.2022.01.02