Pedagogical Support Tools
Integrating Digital Tools for Learning about AC Electrical Circuits within Electronic Engineering
Introduction: This article is a product of the scientific research “Analysis of the impact of including interactive platforms oriented to electronic engineering education” developed at CESMAG-Colombia University and the university corporation AUNAR-Colombia between 2021 and 2023.
Problem: What is the impact on student learning with the inclusion of digital tools (virtual reality, augmented reality, and multimedia) for support in the alternating current (AC) academic space in electronic engineering?
Objective: To analyze the impact on student learning by including digital tools (virtual reality, augmented reality, and multimedia) to support the alternating current (AC) academic space in electronic engineering.
Results: The research results indicate a significant increase in the student’s motivations when using support tools, especially the development of augmented reality (AR), which had a great reception, and the students who used this tool obtained the best grades in evaluating the selected topic.
Conclusions: As demonstrated throughout the development of this project, these digital tools can significantly support understanding topics that are difficult to visualize within a classroom, thus achieving improved motivation through the tests performed and evidencing that the methodology with AR and virtual reality (VR) had a better reception.
Originality: This work compares the three technologies, VR, AR, and multimedia, allowing us to establish their advantages in their application in university education.
Limitation: This research was developed specifically with the inclusion of digital tools with CA circuit students at CESMAG University, so it does not deal with other types of students going to review Lenz’s Law.
How to Cite
License
Copyright (c) 2024 Ingeniería Solidaria

This work is licensed under a Creative Commons Attribution 4.0 International License.
Cession of rights and ethical commitment
As the author of the article, I declare that is an original unpublished work exclusively created by me, that it has not been submitted for simultaneous evaluation by another publication and that there is no impediment of any kind for concession of the rights provided for in this contract.
In this sense, I am committed to await the result of the evaluation by the journal Ingeniería Solidaría before considering its submission to another medium; in case the response by that publication is positive, additionally, I am committed to respond for any action involving claims, plagiarism or any other kind of claim that could be made by third parties.
At the same time, as the author or co-author, I declare that I am completely in agreement with the conditions presented in this work and that I cede all patrimonial rights, in other words, regarding reproduction, public communication, distribution, dissemination, transformation, making it available and all forms of exploitation of the work using any medium or procedure, during the term of the legal protection of the work and in every country in the world, to the Universidad Cooperativa de Colombia Press.
[1] Y. Mendoza Mejía, F. Parra Quintero and M. Rúa García, Actividades experimentales como estrategia para fortalecer la comprensión del concepto circuito eléctrico, Barranquilla, p. 1, 2018. https://manglar.uninorte.edu.co/handle/10584/8347?show=full.
[2] N. Bockholt, Think with Google, Mayo 2017, p. 1. [Online]. Available: https://www.thinkwithgoogle.com/intl/es-es/futuro-del-marketing/tecnologia-emergente/realidad-virtual-aumentada-mixta-que-significa-inmersion-realmente/.
[3] J. K. Bologna Coronel and M. V. García Sánchez, Repositorio Universidad Técnica de Ambato, Enero 2020, p. 1. [Online]. Available: https://repositorio.uta.edu.ec/jspui/handle/123456789/30736.
[4] I. Horváth, “Evolution of teaching roles and tasks in VR / AR-based education,” in 2018 IEEE 9th International Conference on Cognitive Infocommunications (CogInfoCom), Budapest, p. 1, 2018. doi: 10.1109/CogInfoCom.2018.8639907.
[5] M. Palencia and V. Vivas, “Simuladores de circuitos eléctricos como estrategia didáctica para el aprendizaje de física ii en ingeniería agrícola de la Unellez Ricaurte,” Memoralia, no. 16, pp. 19-28, 2018. http://revistas.unellez.edu.ve/index.php/rmemoralia/article/view/656.
[6] J. Radianti, T. A. Majchrzak, J. Fromm and I. Wohlgenannt, “A systematic review of immersive virtual reality applications for higher education: Design elements, lessons learned, and research agenda,” Computers & Education, vol. 147, p. 1, 2020. doi: https://doi.org/10.1016/j.compedu.2019.103778.
[7] N. I. Md Enzai, N. Ahmad, M. A. Ab. Ghani, S. S. Rais and S. Mohamed, “Development of Augmented Reality (AR) for Innovative Teaching and Learning in Engineering Education,” Asian Journal Of University Education, vol. 16, no. 4, pp. 99-108, 2020. doi: https://doi.org/10.24191/ajue.v16i4.11954.
[8] P. M. Metaute Paniagua, G. A. Flórez Osorio, P. A. Rúgeles Contreras and D. A. Castaño, “La dinamización de las estrategias pedagógicas actuales: una necesidad aplicable a los procesos de enseñanza y aprendizaje de los estudiantes de ingeniería del siglo XXI,” Revista Lasallista de Investigación, vol. 15, no. 1, pp. 46-56, 2018. doi: https://doi.org/10.22507/rli.v15n1a4.
[9] S. A. Zabala Vargas, J. A. Pérez López and H. F. Rodríguez Hernández, “Estrategia para el desarrollo de aprendizajes en ingeniería basado en robótica educativa y competitiva: caso Universidad de Investigación y Desarrollo, UDI,” Ingenieria Solidaria, vol. 9, no. 16, pp. 153-159, 2013. doi: https://doi.org/10.16925/in.v9i16.539.
[10] D. Sampaio and P. Almeida, “Pedagogical Strategies for the Integration of Augmented Reality in ICT Teaching and Learning Processes,” Procedia computer science, vol. 100, pp. 894-899, 2016. doi: https://doi.org/10.1016/j.procs.2016.09.240.
[11] J. R. Kirby, P. J. Moore and N. J. Schofield, “Verbal and visual learning styles,” Contemporary Educational Psychology, vol. 13, pp. 169-184, 1988. doi: https://doi.org/10.1016/0361-476X(88)90017-3.
[12] C. Fowler, “Virtual reality and learning: Where is the pedagogy?,” British Journal of Educational Technology, vol. 46, pp. 412-422, 2014. doi: https://doi.org/10.1111/bjet.12135.
[13] J. Wolfartsberger, “Analyzing the potential of Virtual Reality for engineering design review,” Automation in construction, vol. 104, pp. 27-37, 2019. doi: https://doi.org/10.1016/j.autcon.2019.03.018.
[14] F. Luthon and B. Larroque, “LaboREM - A Remote Laboratory for Game-Like Training in Electronics,” IEEE Transactions on Learning Technologies, vol. 8, no. 3, pp. 311-321, 2015. doi: 10.1109/TLT.2014.2386337.
[15] Y.-H. Yoo and W. Bruns, “Bi-directional energy interfaces for mixed reality design – virtual equivalence –,” IFAC Proceedings Volumes, vol. 38, pp. 61-65, 2005. doi: https://doi.org/10.3182/20050703-6-CZ-1902.01392.
[16] L. C. Burkodi, T. G. Kiss, P. Karkus, D. Varga and I. Vajk, “Team organization and participation in the Eurobot 2012 contest,” IFAC Proceedings Volumes, vol. 46, pp. 180-185, 2013. doi: https://doi.org/10.3182/20130828-3-UK-2039.00044.
[17] R. Dormido, H. Vargas, N. Duro, J. Sanchez, S. Dormido-Canto, G. Farias, F. Esquembre and S. Dormido, “Development of a Web-Based Control Laboratory for Automation Technicians: The Three-Tank System,” IEEE Transactions on Education, vol. 51, no. 1, pp. 35-44, 2008. doi: 10.1109/TE.2007.893356.
[18] J. Sáenz, J. Chacón, L. de la Torre, A. Visioli and S. Dormido, “Open and Low-Cost Virtual and Remote Labs on Control Engineering,” IEEE Access, vol. 3, pp. 805-814, 2015. doi: 10.1109/ACCESS.2015.2442613.
[19] M. A. Benavides Mutis, “Microcurrículo Circuitos Eléctricos de Corriente Alterna,” p. 1, 2015. [Online]. Available: file:///H:/Mi%20unidad/PC%20Lau/carpetas%20escritorio/Universidad/Proyecto%20de%20grado/circuitos%20corriente%20alterna%20microcurriculo.pdf.
[20] Universidad Veracruzana, “Universidad Veracruzana,” p. 1, 2020. [Online]. Available: https://www.uv.mx/fime/files/2021/08/IME-Circuitos-de-corriente-alterna.pdf.




